Tag Archives: Space Opera

Video

Farscape Comic Con Panel

The time-tested pop culture event that is the San Diego Comic Con is virtual this year thanks to the pandemic, so I believe the videos are online sooner than ever before.

On Monday, I posted the Star Trek panel, but as longtime readers may recall, I love Farscape, so of course I watched this panel:

The Worst Derelict Spaceships to Board

I’ve mentioned science fiction tropes here before, back in 2016 and also this year.

Heck, I’ve even written a Jabberwocky Audio special that parodies the many tales of crews boarding derelict ships.

This is quite established, as the crew over at Generation Films knows well:

Warning, this will have spoilers for

  • The film Ad Astra
  • The TV series The Expanse
  • The video game Dead Space
  • The film Sunshine
  • The film Alien
  • The film Predators
  • The film Event Horizon
  • The film Pandorum

In Space, No One Can Hear You…

Hopefully you’re not having a crappy Monday, but if you give a crap or, rather, need to crap, Daniel from Spacedock understands.

Also, why YT-1300 freighter designers, WHY?!? Have you no concept of personal space?

Space Opera Tropes

Speculative fiction writer Charles Stross has written a blog post about space opera clich├ęs which has been brought to my attention by one of the denizens of MOSF.

I haven’t read too much of Charles Stross, though I like his imaginative and subtly disturbing short story, “Rogue Farm.” It sounds like he enjoys being a bit harder with his sci-fi and space opera than some, which comes through in this list. For that reason, I can see how some writers might not be as concerned with some of entries on this list, but reading it in total, I think it’s a good reality-check/world-building check. Because frankly, if you ignore the majority of these points, your sci-fi world is going to seem incomplete and not well thought out. And any clever plots or characterizations will ring hollow as you haven’t successfully suspended disbelief.

This is very timely as I’m working on a short story involving a space elevator, something so geeky that, on one level, I must make the world-building believable — otherwise what’s the point? At the same time, the aspect of the story that’s really taken it out of mothballs has been the arc I’ve figured out for the main character. Ah, the joy of balance!